API Documentation
Public Member Functions | Static Public Member Functions | List of all members
nkWinUi::Slider Class Reference

A graphical slider. More...

Inheritance diagram for nkWinUi::Slider:
nkWinUi::Component nkExport::Exportable

Public Member Functions

 Slider (System *system) noexcept
 
virtual ~Slider ()
 
float getMin () const
 
float getMax () const
 
float getCurrent () const
 
std::function< void(Slider *, float)> getValueChangeCallback () const
 
SLIDER_DIRECTION getDisplayDirection () const
 
virtual void setMin (float value)
 
virtual void setMax (float value)
 
virtual void setCurrent (float value)
 
virtual void setValueChangeCallback (std::function< void(Slider *, float)> callback)
 
virtual void setDisplayDirection (SLIDER_DIRECTION value)
 
virtual void exportIntrospection (nkExport::Node *rootNode) override
 
virtual void importClassFromTree (nkExport::Node *rootNode) override
 
- Public Member Functions inherited from nkWinUi::Component
 Component (System *system) noexcept
 
virtual ~Component ()
 
LayoutgetLayout () const
 
ThemegetTheme () const
 
FontgetFont () const
 
nkMaths::Point getPositionInParent () const
 
nkMaths::Point getPositionInScreen () const
 
float getWidth () const
 
float getHeight () const
 
nkMaths::Rectangle getAreaInParent () const
 
nkMaths::Rectangle getAreaInScreen () const
 
virtual nkMaths::Point getBorderExtents () const
 
virtual float getBorderExtent (BORDER_KIND border) const
 
virtual float getLayoutAllowedWidth () const
 
virtual float getLayoutAllowedHeight () const
 
virtual float getLayoutAllowedOffsetX () const
 
virtual float getLayoutAllowedOffsetY () const
 
bool isInitialized () const
 
SystemgetSystem () const
 
ComponentgetParentComponent () const
 
COMPONENT_TYPE getComponentType () const
 
nkMemory::StringView getComponentName () const
 
bool getVisibility () const
 
virtual nkMemory::StringView getLabel () const
 
void * getData () const
 
bool isEnabled () const
 
bool isForegroundWindow () const
 
virtual unsigned int getZDepth () const
 
bool getVisibleOnLoad () const
 
std::function< bool(Component *)> getCloseCallback () const
 
std::function< void(Component *, bool)> getVisibilityCallback () const
 
std::function< void(Component *, const ClickEventData &)> getClickCallback () const
 
std::function< void(Component *, const WheelEventData &)> getWheelCallback () const
 
std::function< void(Component *, const KeyEventData &)> getKeyCallback () const
 
virtual LayoutsetLayout (LAYOUT_TYPE layoutType)
 
virtual void setTheme (Theme *theme)
 
virtual void setFont (Font *font)
 
virtual void setPositionInParent (nkMaths::Point position)
 
virtual void setPositionInScreen (nkMaths::Point position)
 
virtual void setSize (float width, float height)
 
virtual void setWidth (float width)
 
virtual void setHeight (float height)
 
void setMinSize (float width, float height)
 
void setMaxSize (float width, float height)
 
void setRatio (float widthOverHeight)
 
virtual void setAreaInParent (const nkMaths::Rectangle &area)
 
virtual void setAreaInScreen (const nkMaths::Rectangle &area)
 
virtual void setParentComponent (Component *parent, bool makeItVisible=true)
 
virtual void setLabel (nkMemory::StringView label)
 
void setComponentName (nkMemory::StringView name)
 
virtual void setVisibility (bool value)
 
void setData (void *data)
 
void setEnabled (bool value)
 
void setVisibleOnLoad (bool value)
 
void setCloseCallback (std::function< bool(Component *caller)> callback)
 
void setVisibilityCallback (std::function< void(Component *caller, bool visibility)> callback)
 
void setClickCallback (std::function< void(Component *caller, const ClickEventData &eventData)> callback)
 
void setWheelCallback (std::function< void(Component *caller, const WheelEventData &eventData)> callback)
 
void setKeyCallback (std::function< void(Component *caller, const KeyEventData &eventData)> callback)
 
void addChild (Component *child, bool makeItVisible=true)
 
void removeChild (Component *child)
 
void removeChild (unsigned int index)
 
ComponentgetChild (unsigned int index)
 
unsigned int getChildIndex (Component *child)
 
void unloadWithChildren ()
 
void loadWithChildren ()
 
void updateZDepth ()
 
void bringToForeground ()
 
void focusWindow ()
 
nkMaths::Point getCoordRelativeFromAbsolute (nkMaths::Point absCoords)
 
nkMaths::Point getCoordAbsoluteFromRelative (nkMaths::Point relCoords)
 
virtual void load ()=0
 
virtual void unload ()=0
 
void reload ()
 
virtual void updateWindow ()
 
nkImages::Image paintToImage (bool withFrame=false)
 
void simulateEvent (const InputDescriptor &inputDescription)
 
virtual void onSized ()
 
virtual void exportClassToTree (nkExport::Node *rootNode) override
 
- Public Member Functions inherited from nkExport::Exportable
 Exportable () noexcept
 
virtual ~Exportable ()
 

Static Public Member Functions

static nkMemory::UniquePtr< Slidercreate (System *system=nullptr)
 

Detailed Description

A graphical slider.

Current implementation is a continuous slider, only drawing the cursor over its line. The minimum is set to be on the left, while the right symbolizes the maximum. By registering a callback, it is possible to listen to any input done by a user.

Constructor & Destructor Documentation

◆ Slider()

nkWinUi::Slider::Slider ( System system)
noexcept

Constructor.

Parameters
systemThe parent system in which the component will live.
Remarks
See ComponentManager::createOrRetrieve().

◆ ~Slider()

virtual nkWinUi::Slider::~Slider ( )
virtual

Destructor.

Member Function Documentation

◆ getMin()

float nkWinUi::Slider::getMin ( ) const
Returns
Currently set minimum value.

◆ getMax()

float nkWinUi::Slider::getMax ( ) const
Returns
Currently set maximum value.

◆ getCurrent()

float nkWinUi::Slider::getCurrent ( ) const
Returns
Current slider value.

◆ getValueChangeCallback()

std::function<void (Slider*, float)> nkWinUi::Slider::getValueChangeCallback ( ) const
Returns
Currently set callback when value changes.

◆ getDisplayDirection()

SLIDER_DIRECTION nkWinUi::Slider::getDisplayDirection ( ) const
Returns
Currently set display direction.

◆ setMin()

virtual void nkWinUi::Slider::setMin ( float  value)
virtual

Sets the minimum value for the slider.

Parameters
valueThe value to use as the minimum.

◆ setMax()

virtual void nkWinUi::Slider::setMax ( float  value)
virtual

Sets the maximum value for the slider.

Parameters
valueThe value to use as the maximum.

◆ setCurrent()

virtual void nkWinUi::Slider::setCurrent ( float  value)
virtual

Sets the current value of the slider.

Parameters
valueThe value to use as the current.
Remarks
This value can overflow, going past the minimum or maximum value, and be reflected when using the getter. However, it will be clamped visually.

◆ setValueChangeCallback()

virtual void nkWinUi::Slider::setValueChangeCallback ( std::function< void(Slider *, float)>  callback)
virtual

Sets the callback function, called whenever the cursor is moved through UI interaction.

Parameters
callbackThe callback to use.
Remarks
This callback gets called whenever the current value of the slider is changed through interaction. The function will receive the caller, and the new value set. It should return true if the event has been processed, false if it is not the case and the event should be forwarded.

◆ setDisplayDirection()

virtual void nkWinUi::Slider::setDisplayDirection ( SLIDER_DIRECTION  value)
virtual

Sets the display direction for the slider.

Parameters
valueThe wanted display direction.
Remarks
The default value is AUTOMATIC, meaning the slider will adapt to the component's size.

◆ exportIntrospection()

virtual void nkWinUi::Slider::exportIntrospection ( nkExport::Node rootNode)
overridevirtual

A basic exporting capability, for components inheriting. Components inheriting this class should rather reimplement this function to export their internal data.

Parameters
rootNodeThe root of the tree to export into.

Reimplemented from nkWinUi::Component.

◆ importClassFromTree()

virtual void nkWinUi::Slider::importClassFromTree ( nkExport::Node rootNode)
overridevirtual

A basic importing capability.

Parameters
rootNodeThe root of the tree to import from.

Reimplemented from nkWinUi::Component.

◆ create()

static nkMemory::UniquePtr<Slider> nkWinUi::Slider::create ( System system = nullptr)
static

Creates a standalone component, linking it to a system, but no manager. This method can be used to allocate a component and manually manage its lifetime.

Parameters
systemThe system to create the component into. If left to nullptr, then the Singleton instance will be used.
Returns
The created component instance.

The documentation for this class was generated from the following file: