API Documentation
Public Attributes | List of all members
nkGraphics::VertexComposition Struct Referencefinal

Describes how VertexData should be interpreted when generating low-level mesh data. More...

Public Attributes

bool _hasPositions = true
 Whether the position field should be taken into account (true) or not (false), under the name 'POSITION'.
 
bool _hasColors = false
 Whether the color field should be taken into account (true) or not (false), under the name 'COLOR'.
 
bool _hasTexCoords = false
 Whether the texture coordinate field should be taken into account (true) or not (false), under the name 'TEXCOORD'.
 
bool _hasNormals = false
 Whether the normal field should be taken into account (true) or not (false), under the name 'NORMAL'.
 
bool _hasTangents = false
 Whether the tangent field should be taken into account (true) or not (false), under the name 'TANGENT'.
 
bool _hasBinormals = false
 Whether the binormal field should be taken into account (true) or not (false), under the name 'BINORMAL'.
 

Detailed Description

Describes how VertexData should be interpreted when generating low-level mesh data.


The documentation for this struct was generated from the following file: