API Documentation
nkWinUi::Button Member List

This is the complete list of members for nkWinUi::Button, including all inherited members.

addChild(Component *child, bool makeItVisible=true)nkWinUi::Component
bringToForeground()nkWinUi::Component
Button(System *system) noexceptnkWinUi::Button
Component(System *system) noexceptnkWinUi::Component
create(System *system=nullptr)nkWinUi::Buttonstatic
Exportable() noexceptnkExport::Exportable
exportClassToTree(nkExport::Node *rootNode) overridenkWinUi::Componentvirtual
exportIntrospection(nkExport::Node *rootNode)nkWinUi::Componentvirtual
focusWindow()nkWinUi::Component
getAreaInParent() constnkWinUi::Component
getAreaInScreen() constnkWinUi::Component
getBorderExtent(BORDER_KIND border) constnkWinUi::Componentvirtual
getBorderExtents() constnkWinUi::Componentvirtual
getButtonClickCallback() constnkWinUi::Button
getChild(unsigned int index)nkWinUi::Component
getChildIndex(Component *child)nkWinUi::Component
getClickCallback() constnkWinUi::Component
getCloseCallback() constnkWinUi::Component
getComponentName() constnkWinUi::Component
getComponentType() constnkWinUi::Component
getCoordAbsoluteFromRelative(nkMaths::Point relCoords)nkWinUi::Component
getCoordRelativeFromAbsolute(nkMaths::Point absCoords)nkWinUi::Component
getData() constnkWinUi::Component
getFont() constnkWinUi::Component
getHeight() constnkWinUi::Component
getKeyCallback() constnkWinUi::Component
getLabel() constnkWinUi::Componentvirtual
getLayout() constnkWinUi::Component
getLayoutAllowedHeight() constnkWinUi::Componentvirtual
getLayoutAllowedOffsetX() constnkWinUi::Componentvirtual
getLayoutAllowedOffsetY() constnkWinUi::Componentvirtual
getLayoutAllowedWidth() constnkWinUi::Componentvirtual
getParentComponent() constnkWinUi::Component
getPositionInParent() constnkWinUi::Component
getPositionInScreen() constnkWinUi::Component
getSystem() constnkWinUi::Component
getTheme() constnkWinUi::Component
getVisibility() constnkWinUi::Component
getVisibilityCallback() constnkWinUi::Component
getVisibleOnLoad() constnkWinUi::Component
getWheelCallback() constnkWinUi::Component
getWidth() constnkWinUi::Component
getZDepth() constnkWinUi::Componentvirtual
importClassFromTree(nkExport::Node *rootNode) overridenkWinUi::Componentvirtual
isEnabled() constnkWinUi::Component
isForegroundWindow() constnkWinUi::Component
isInitialized() constnkWinUi::Component
load()=0nkWinUi::Componentpure virtual
loadWithChildren()nkWinUi::Component
onSized()nkWinUi::Componentvirtual
paintToImage(bool withFrame=false)nkWinUi::Component
reload()nkWinUi::Component
removeChild(Component *child)nkWinUi::Component
removeChild(unsigned int index)nkWinUi::Component
setAreaInParent(const nkMaths::Rectangle &area)nkWinUi::Componentvirtual
setAreaInScreen(const nkMaths::Rectangle &area)nkWinUi::Componentvirtual
setButtonClickCallback(std::function< void(Button *)> value)nkWinUi::Button
setClickCallback(std::function< void(Component *caller, const ClickEventData &eventData)> callback)nkWinUi::Component
setCloseCallback(std::function< bool(Component *caller)> callback)nkWinUi::Component
setComponentName(nkMemory::StringView name)nkWinUi::Component
setData(void *data)nkWinUi::Component
setEnabled(bool value)nkWinUi::Component
setFont(Font *font)nkWinUi::Componentvirtual
setHeight(float height)nkWinUi::Componentvirtual
setKeyCallback(std::function< void(Component *caller, const KeyEventData &eventData)> callback)nkWinUi::Component
setLabel(nkMemory::StringView label)nkWinUi::Componentvirtual
setLayout(LAYOUT_TYPE layoutType)nkWinUi::Componentvirtual
setMaxSize(float width, float height)nkWinUi::Component
setMinSize(float width, float height)nkWinUi::Component
setParentComponent(Component *parent, bool makeItVisible=true)nkWinUi::Componentvirtual
setPositionInParent(nkMaths::Point position)nkWinUi::Componentvirtual
setPositionInScreen(nkMaths::Point position)nkWinUi::Componentvirtual
setRatio(float widthOverHeight)nkWinUi::Component
setSize(float width, float height)nkWinUi::Componentvirtual
setTheme(Theme *theme)nkWinUi::Componentvirtual
setVisibility(bool value)nkWinUi::Componentvirtual
setVisibilityCallback(std::function< void(Component *caller, bool visibility)> callback)nkWinUi::Component
setVisibleOnLoad(bool value)nkWinUi::Component
setWheelCallback(std::function< void(Component *caller, const WheelEventData &eventData)> callback)nkWinUi::Component
setWidth(float width)nkWinUi::Componentvirtual
simulateEvent(const InputDescriptor &inputDescription)nkWinUi::Component
unload()=0nkWinUi::Componentpure virtual
unloadWithChildren()nkWinUi::Component
updateWindow()nkWinUi::Componentvirtual
updateZDepth()nkWinUi::Component
~Button()nkWinUi::Buttonvirtual
~Component()nkWinUi::Componentvirtual
~Exportable()nkExport::Exportablevirtual