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nkGraphics::ShaderPassCustomDummySlot Class Reference

A dummy custom pass slot. More...

Inheritance diagram for nkGraphics::ShaderPassCustomDummySlot:
nkGraphics::ShaderPassCustomSlot

Public Member Functions

 ShaderPassCustomDummySlot (System *system) noexcept
 
void setTypeName (nkMemory::StringView value)
 
virtual unsigned int getDataByteSize () override
 
virtual void fillDataBuffer (void *buffer) override
 
- Public Member Functions inherited from nkGraphics::ShaderPassCustomSlot
 ShaderPassCustomSlot (System *system) noexcept
 
virtual ~ShaderPassCustomSlot ()
 
nkMemory::StringView getTypeName () const
 

Detailed Description

A dummy custom pass slot.

Used as a place holder when importing shaders featuring custom slots. The dummy slot will have to be replaced by the application knowing about the precise custom slot to use, after resource loading.

Constructor & Destructor Documentation

◆ ShaderPassCustomDummySlot()

nkGraphics::ShaderPassCustomDummySlot::ShaderPassCustomDummySlot ( System *  system)
noexcept

Constructor.

Parameters
systemThe system the resource should live in.

Member Function Documentation

◆ setTypeName()

void nkGraphics::ShaderPassCustomDummySlot::setTypeName ( nkMemory::StringView  value)
Parameters
valueThe type name to override.

◆ getDataByteSize()

virtual unsigned int nkGraphics::ShaderPassCustomDummySlot::getDataByteSize ( )
overridevirtual

See SHaderPassCustomSlot::getDataByteSize().

Implements nkGraphics::ShaderPassCustomSlot.

◆ fillDataBuffer()

virtual void nkGraphics::ShaderPassCustomDummySlot::fillDataBuffer ( void *  buffer)
overridevirtual

The documentation for this class was generated from the following file: