API Documentation
ShaderPassCustomDummySlot.h
1 // ShaderPassCustomDummySlot.h
3 //
5 
6 namespace nkGraphics
7 {
15  {
16  public :
17 
23  ShaderPassCustomDummySlot (System* system) noexcept ;
24 
29 
33  virtual unsigned int getDataByteSize () override ;
37  virtual void fillDataBuffer (void* buffer) override ;
38  } ;
39 }
nkGraphics::ShaderPassCustomDummySlot::getDataByteSize
virtual unsigned int getDataByteSize() override
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkGraphics::ShaderPassCustomDummySlot::ShaderPassCustomDummySlot
ShaderPassCustomDummySlot(System *system) noexcept
nkGraphics::ShaderPassCustomDummySlot::fillDataBuffer
virtual void fillDataBuffer(void *buffer) override
nkGraphics::ShaderPassCustomSlot
A custom slot, implementable by external code.
Definition: ShaderPassCustomSlot.h:12
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
nkGraphics::ShaderPassCustomDummySlot
A dummy custom pass slot.
Definition: ShaderPassCustomDummySlot.h:15
nkGraphics::ShaderPassCustomDummySlot::setTypeName
void setTypeName(nkMemory::StringView value)