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Public Member Functions | Static Public Member Functions | List of all members
nkGraphics::Camera Class Reference

Offers all controls to model a camera. More...

Inheritance diagram for nkGraphics::Camera:
nkGraphics::Node nkExport::Exportable

Public Member Functions

float getNear () const
 
float getFar () const
 
const FrustumgetFrustum ()
 
nkMemory::StringView getName () const
 
float getFov () const
 
float getOrthographicHeight () const
 
PROJECTION_TYPE getProjectionType () const
 
float getAspectRatio () const
 
bool getAutoUpdateOnContextSwitch () const
 
bool getHidden () const
 
const nkMaths::MatrixgetViewMatrix () const
 
const nkMaths::MatrixgetProjectionMatrix () const
 
nkMaths::Matrix getViewProjMatrix () const
 
virtual void setPositionRelative (const nkMaths::Vector &value) override
 
virtual void setPositionAbsolute (const nkMaths::Vector &value) override
 
virtual void translateRelative (const nkMaths::Vector &value) override
 
virtual void translateAbsolute (const nkMaths::Vector &value) override
 
virtual void setOrientationRelative (const nkMaths::Quaternion &value) override
 
virtual void setOrientationAbsolute (const nkMaths::Quaternion &value) override
 
virtual void rotateRelative (const nkMaths::Quaternion &value) override
 
virtual void rotateAbsolute (const nkMaths::Quaternion &value) override
 
virtual void setScaleRelative (const nkMaths::Vector &value) override
 
virtual void setScaleAbsolute (const nkMaths::Vector &value) override
 
virtual void applyScale (const nkMaths::Vector &value) override
 
void setNear (float value)
 
void setFar (float value)
 
void setName (const nkMemory::StringView &name)
 
void setFov (float radianValue)
 
void setOrthographicHeight (float value)
 
void setProjectionType (PROJECTION_TYPE value)
 
void setAspectRatio (float widthOnHeight)
 
void prepareForContext (RenderContext *context)
 
void setAutoUpdateOnContextSwitch (bool value)
 
void setHidden (bool value)
 
void updateViewMatrix ()
 
void updateProjectionMatrix ()
 
void lookAt (const nkMaths::Vector &point, const nkMaths::Vector &enforcedUp=nkMaths::Vector(0, 0, 0, 0))
 
void getNearPlanePoints (nkMaths::Vector &a, nkMaths::Vector &b, nkMaths::Vector &c, nkMaths::Vector &d)
 
void getFarPlanePoints (nkMaths::Vector &a, nkMaths::Vector &b, nkMaths::Vector &c, nkMaths::Vector &d)
 
void getFrustumCornersDirectionsWorld (nkMaths::Vector &a, nkMaths::Vector &b, nkMaths::Vector &c, nkMaths::Vector &d)
 
void getFrustumCornersDirectionsView (nkMaths::Vector &a, nkMaths::Vector &b, nkMaths::Vector &c, nkMaths::Vector &d)
 
nkMaths::Vector getDirectionAtPixelWorld (int x, int y, RenderContext *fromContext=nullptr)
 
nkMaths::Vector getDirectionAtScreenCoordWorld (float x, float y)
 
nkMaths::Vector getDirectionAtPixelView (int x, int y, RenderContext *fromContext=nullptr)
 
nkMaths::Vector getDirectionAtScreenCoordView (float x, float y)
 
virtual void exportClassToTree (nkExport::Node *rootNode) override
 
virtual void importClassFromTree (nkExport::Node *rootNode) override
 
- Public Member Functions inherited from nkGraphics::Node
virtual ~Node ()
 
nkMaths::Vector getPositionRelative () const
 
nkMaths::Vector getPositionAbsolute ()
 
nkMaths::Quaternion getOrientationRelative () const
 
nkMaths::Quaternion getOrientationAbsolute ()
 
nkMaths::Vector getScaleRelative () const
 
nkMaths::Vector getScaleAbsolute ()
 
void setRelativeTransform (const nkMaths::Matrix &value)
 
void setAbsoluteTransform (const nkMaths::Matrix &value)
 
nkMaths::Matrix getRelativeTransform ()
 
nkMaths::Matrix getAbsoluteTransform ()
 
void updateTransformations ()
 
void dispatchDirtyTransform ()
 
nkMaths::Vector getAbsoluteUp ()
 
nkMaths::Vector getAbsoluteFront ()
 
nkMaths::Vector getAbsoluteRight ()
 
void setParentNode (Node *parent)
 
NodegetParentNode () const
 
NodegetChildNode (unsigned int index) const
 
unsigned int getNumChildNode () const
 
void setName (nkMemory::StringView value)
 
nkMemory::StringView getName () const
 
bool getHidden () const
 
void setHidden (bool value)
 
void addEntityToTrack (Entity *entity)
 
void stopEntityTracking (Entity *entity)
 
unsigned int getTrackedEntityCount () const
 
EntitygetTrackedEntity (unsigned int index) const
 
void registerListener (NodeChangeListener *listener)
 
void unregisterListener (NodeChangeListener *listener)
 
- Public Member Functions inherited from nkExport::Exportable
 Exportable () noexcept
 
virtual ~Exportable ()
 

Static Public Member Functions

static nkMemory::UniquePtr< Cameracreate (System *system=nullptr)
 
- Static Public Member Functions inherited from nkGraphics::Node
static nkMemory::UniquePtr< Nodecreate (System *system=nullptr)
 

Detailed Description

Offers all controls to model a camera.

See CameraManager::createOrRetrieve() or Camera::create() for instantiation.

Member Function Documentation

◆ getNear()

float nkGraphics::Camera::getNear ( ) const
Returns
Current near plane distance used.

◆ getFar()

float nkGraphics::Camera::getFar ( ) const
Returns
Current far plance distance used.

◆ getFrustum()

const Frustum& nkGraphics::Camera::getFrustum ( )
Returns
The frustum representing the field of view of the camera.

◆ getName()

nkMemory::StringView nkGraphics::Camera::getName ( ) const
Returns
The camera's name.

◆ getFov()

float nkGraphics::Camera::getFov ( ) const
Returns
The vertical field of view of the camera, in radians.

◆ getOrthographicHeight()

float nkGraphics::Camera::getOrthographicHeight ( ) const
Returns
The orthographic height used by the camera, in world units.

◆ getProjectionType()

PROJECTION_TYPE nkGraphics::Camera::getProjectionType ( ) const
Returns
The projection type currently used by the camera.

◆ getAspectRatio()

float nkGraphics::Camera::getAspectRatio ( ) const
Returns
The currently used aspect ratio.

◆ getAutoUpdateOnContextSwitch()

bool nkGraphics::Camera::getAutoUpdateOnContextSwitch ( ) const
Returns
Whether the camera will auto update its aspect ratio before being used in a context (true) or not (false).

◆ getHidden()

bool nkGraphics::Camera::getHidden ( ) const
Returns
Whether the camera is hidden from project saving or not.

◆ getViewMatrix()

const nkMaths::Matrix& nkGraphics::Camera::getViewMatrix ( ) const
Returns
The current view matrix.

◆ getProjectionMatrix()

const nkMaths::Matrix& nkGraphics::Camera::getProjectionMatrix ( ) const
Returns
The current projection matrix.

◆ getViewProjMatrix()

nkMaths::Matrix nkGraphics::Camera::getViewProjMatrix ( ) const
Returns
The view * proj matrix.

◆ setPositionRelative()

virtual void nkGraphics::Camera::setPositionRelative ( const nkMaths::Vector value)
overridevirtual

◆ setPositionAbsolute()

virtual void nkGraphics::Camera::setPositionAbsolute ( const nkMaths::Vector value)
overridevirtual

◆ translateRelative()

virtual void nkGraphics::Camera::translateRelative ( const nkMaths::Vector value)
overridevirtual

See Node::translateRelative().

Reimplemented from nkGraphics::Node.

◆ translateAbsolute()

virtual void nkGraphics::Camera::translateAbsolute ( const nkMaths::Vector value)
overridevirtual

See Node::translateAbsolute().

Reimplemented from nkGraphics::Node.

◆ setOrientationRelative()

virtual void nkGraphics::Camera::setOrientationRelative ( const nkMaths::Quaternion value)
overridevirtual

◆ setOrientationAbsolute()

virtual void nkGraphics::Camera::setOrientationAbsolute ( const nkMaths::Quaternion value)
overridevirtual

◆ rotateRelative()

virtual void nkGraphics::Camera::rotateRelative ( const nkMaths::Quaternion value)
overridevirtual

See Node::rotateRelative().

Reimplemented from nkGraphics::Node.

◆ rotateAbsolute()

virtual void nkGraphics::Camera::rotateAbsolute ( const nkMaths::Quaternion value)
overridevirtual

See Node::rotateAbsolute().

Reimplemented from nkGraphics::Node.

◆ setScaleRelative()

virtual void nkGraphics::Camera::setScaleRelative ( const nkMaths::Vector value)
overridevirtual

See Node::setScaleRelative().

Reimplemented from nkGraphics::Node.

◆ setScaleAbsolute()

virtual void nkGraphics::Camera::setScaleAbsolute ( const nkMaths::Vector value)
overridevirtual

See Node::setScaleAbsolute().

Reimplemented from nkGraphics::Node.

◆ applyScale()

virtual void nkGraphics::Camera::applyScale ( const nkMaths::Vector value)
overridevirtual

See Node::applyScale().

Reimplemented from nkGraphics::Node.

◆ setNear()

void nkGraphics::Camera::setNear ( float  value)

Sets the near plane distance value.

Parameters
valueThe near plane distance to assign.
Remarks
This parameter is used for all projection types.

◆ setFar()

void nkGraphics::Camera::setFar ( float  value)

Sets the far plane distance value.

Parameters
valueThe far plane distance to assign.
Remarks
This parameter is used for all projection types.

◆ setName()

void nkGraphics::Camera::setName ( const nkMemory::StringView name)

Sets the name of the camera.

Parameters
nameThe name to assign.
Remarks
In theory, should never be called by external code.

◆ setFov()

void nkGraphics::Camera::setFov ( float  radianValue)

Sets the vertical field of view.

Parameters
radianValueThe vertical field of view, in radian.
Remarks
This parameter is only relevant for the PERSPECTIVE projection type.

◆ setOrthographicHeight()

void nkGraphics::Camera::setOrthographicHeight ( float  value)

Sets the orthographic height of the camera, in world units.

Parameters
valueThe height to use.
Remarks
This parameter is only used with the ORTHOGRAPHIC projection type. Note that the orthographic width is derived from the aspect ratio (w = ratio * h).

◆ setProjectionType()

void nkGraphics::Camera::setProjectionType ( PROJECTION_TYPE  value)

Sets the projection type to use.

Parameters
valueThe projection type the camera should use for creating its projection matrix.

◆ setAspectRatio()

void nkGraphics::Camera::setAspectRatio ( float  widthOnHeight)

Sets the aspect ratio.

Parameters
widthOnHeightThe ratio, given as width / height.
Remarks
This parameter is used for all projection types.

◆ prepareForContext()

void nkGraphics::Camera::prepareForContext ( RenderContext context)

Prepare the camera to be used by a render context. Will update values like the aspect ratio to be compatible with the rendering surface associated.

Parameters
contextThe context to adapt to.

◆ setAutoUpdateOnContextSwitch()

void nkGraphics::Camera::setAutoUpdateOnContextSwitch ( bool  value)

Sets whether the camera should be updated for the context given before rendering. For instance, this will update the aspect ratio to fit the dimension of the render target.

Parameters
valueWhether the camera should be updated (true) or not (false) when a context switch is done.
Remarks
This can be useful when using a camera to render a scene on different windows / textures, for instance. In case rendering has to take specific aspect ratio for any purpose, this flag can remain off.

◆ setHidden()

void nkGraphics::Camera::setHidden ( bool  value)

Sets whether the camera is hidden from project exporting. If enabled, the camera won't be exported in the decl files of the project. This can be useful when a camera is created programmatically in an application, and should not be duplicated in the declaration files.

Parameters
valueIf the camera should be hidden (true) or not (false).

◆ updateViewMatrix()

void nkGraphics::Camera::updateViewMatrix ( )

Updates the view matrix after new changes in parameters occurred.

◆ updateProjectionMatrix()

void nkGraphics::Camera::updateProjectionMatrix ( )

Updates the projection matrix after new changes in parameters occurred.

◆ lookAt()

void nkGraphics::Camera::lookAt ( const nkMaths::Vector point,
const nkMaths::Vector enforcedUp = nkMaths::Vector(0, 0, 0, 0) 
)

Sets the camera to look at a coordinate.

Parameters
pointThe point to look at.
enforcedUpThe up direction to take. If left blank, an automatic up is computed.

◆ getNearPlanePoints()

void nkGraphics::Camera::getNearPlanePoints ( nkMaths::Vector a,
nkMaths::Vector b,
nkMaths::Vector c,
nkMaths::Vector d 
)

Fills up the 4 points of the near plane.

Parameters
aThe first point.
bThe second point.
cThe third point.
dThe fourth point.

◆ getFarPlanePoints()

void nkGraphics::Camera::getFarPlanePoints ( nkMaths::Vector a,
nkMaths::Vector b,
nkMaths::Vector c,
nkMaths::Vector d 
)

Fills up the 4 points of the far plane.

Parameters
aThe first point.
bThe second point.
cThe third point.
dThe fourth point.

◆ getFrustumCornersDirectionsWorld()

void nkGraphics::Camera::getFrustumCornersDirectionsWorld ( nkMaths::Vector a,
nkMaths::Vector b,
nkMaths::Vector c,
nkMaths::Vector d 
)

Fills up the directions of the frustum corners, in world space. Can be seen as the directions from the near plane points, to their attached far plane points.

Parameters
aThe first direction.
bThe second direction.
cThe third direction.
dThe fourth direction.

◆ getFrustumCornersDirectionsView()

void nkGraphics::Camera::getFrustumCornersDirectionsView ( nkMaths::Vector a,
nkMaths::Vector b,
nkMaths::Vector c,
nkMaths::Vector d 
)

Fills up the directions of the frustum corners, in view space. Can be seen as the directions from the near plane points, to their attached far plane points.

Parameters
aThe first direction.
bThe second direction.
cThe third direction.
dThe fourth direction.

◆ getDirectionAtPixelWorld()

nkMaths::Vector nkGraphics::Camera::getDirectionAtPixelWorld ( int  x,
int  y,
RenderContext fromContext = nullptr 
)

Returns the direction, in world space, for one pixel.

Parameters
xThe x coordinate of the pixel.
yThe y coordinate of the pixel.
fromContextThe context from which the pixel size should be retrieved. If left nullptr, the active context will be queried.
Returns
The direction of the pixel, in world space.
Remarks
If a context is given, it will be used to deduce the relative coordinates to sample from. Note that no change in ratio or projection matrix will take place for the given context.

◆ getDirectionAtScreenCoordWorld()

nkMaths::Vector nkGraphics::Camera::getDirectionAtScreenCoordWorld ( float  x,
float  y 
)

Returns the direction, in world space, for a given position on screen.

Parameters
xThe x coordinate, in [0, 1].
yThe y coordinate, in [0, 1].
Returns
The direction on screen, in world space.

◆ getDirectionAtPixelView()

nkMaths::Vector nkGraphics::Camera::getDirectionAtPixelView ( int  x,
int  y,
RenderContext fromContext = nullptr 
)

Returns the direction, in view space, for one pixel.

Parameters
xThe x coordinate of the pixel.
yThe y coordinate of the pixel.
fromContextThe context from which the pixel size should be retrieved. If left nullptr, the active context will be queried.
Returns
The direction of the pixel, in view space.
Remarks
If a context is given, it will be used to deduce the relative coordinates to sample from. Note that no change in ratio or projection matrix will take place for the given context.

◆ getDirectionAtScreenCoordView()

nkMaths::Vector nkGraphics::Camera::getDirectionAtScreenCoordView ( float  x,
float  y 
)

Returns the direction, in view space, for a given position on screen. , in [

Parameters
xThe x coordinate0, 1].
yThe y coordinate, in [0, 1].
Returns
The direction on screen, in view space.

◆ exportClassToTree()

virtual void nkGraphics::Camera::exportClassToTree ( nkExport::Node rootNode)
overridevirtual

Exports an item into a tree describing its structure and its data.

Parameters
rootNodeThe node into which the object has to write its related information.

Reimplemented from nkGraphics::Node.

◆ importClassFromTree()

virtual void nkGraphics::Camera::importClassFromTree ( nkExport::Node rootNode)
overridevirtual

Imports information from a tree which is supposed to describe its structure and data.

Parameters
rootNodeThe root node of the tree holding the information.

Reimplemented from nkGraphics::Node.

◆ create()

static nkMemory::UniquePtr<Camera> nkGraphics::Camera::create ( System *  system = nullptr)
static

Creates a standalone resource, linking it to a system, but no manager. This method can be used to allocate a resource and manually manage its lifetime.

Parameters
systemThe system to create the resource into. If left to nullptr, then the Singleton instance will be used.
Returns
The created resource instance.

The documentation for this class was generated from the following file: