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API Documentation
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25 unsigned int getX ()
const ;
29 unsigned int getY ()
const ;
33 unsigned int getZ ()
const ;
47 void setX (
unsigned int value) ;
53 void setY (
unsigned int value) ;
59 void setZ (
unsigned int value) ;
virtual void exportClassToTree(nkExport::Node *rootNode) override
Shader * getShader() const
void setX(unsigned int value)
void setZ(unsigned int value)
A shader class, feeding data to a Program.
Definition: Shader.h:16
A compute pass, during which a compute dispatch is launched.
Definition: ComputePass.h:14
A node in the tree structure representing the data to export / import.
Definition: Node.h:42
The base for a pass within a TargetOperations.
Definition: Pass.h:15
void setY(unsigned int value)
virtual void importClassFromTree(nkExport::Node *rootNode) override
unsigned int getZ() const
unsigned int getY() const
unsigned int getX() const
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
void setShader(Shader *shader)