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nkGraphics::TextureChannels Struct Referencefinal

Provides information about a texture's channels state. More...

Public Attributes

bool _r = false
 Whether the R channel is active (true) or not (false).
 
bool _g = false
 Whether the G channel is active (true) or not (false).
 
bool _b = false
 Whether the B channel is active (true) or not (false).
 
bool _a = false
 Whether the A channel is active (true) or not (false).
 

Detailed Description

Provides information about a texture's channels state.

Currently used within the decoded material data to describe which channels are to be used to encode which information.


The documentation for this struct was generated from the following file: