TextureSubResourceDescriptor _texture
If the request is made to map a texture, this member should be populated.
Definition: MapRequestDescriptor.h:36
Describes how a texture should be mapped.
Definition: MapRequestDescriptor.h:20
unsigned int _indexInArray
For texture arrays, the index within the array of the texture to map.
Definition: MapRequestDescriptor.h:21
unsigned int _mipIndex
If the texture has mips, which mip index should be mapped.
Definition: MapRequestDescriptor.h:22
BufferSubResourceDescriptor _buffer
If the request is made to map a buffer, this member should be populated.
Definition: MapRequestDescriptor.h:35