API Documentation
nkInputs::GamepadDevice Member List

This is the complete list of members for nkInputs::GamepadDevice, including all inherited members.

create(System *system=nullptr)nkInputs::GamepadDevicestatic
GamepadDevice(System *system) noexceptnkInputs::GamepadDevice
getLeftJoystickStatus() const =0nkInputs::GamepadDevicepure virtual
getLeftTriggerStatus() const =0nkInputs::GamepadDevicepure virtual
getRightJoystickStatus() const =0nkInputs::GamepadDevicepure virtual
getRightTriggerStatus() const =0nkInputs::GamepadDevicepure virtual
getSystem() constnkInputs::GamepadDevice
isButtonDown(GAMEPAD_DEVICE_BUTTON button) const =0nkInputs::GamepadDevicepure virtual
setGamepadSlot(unsigned int v)=0nkInputs::GamepadDevicepure virtual
setLeftJoystickDeadzone(float v)=0nkInputs::GamepadDevicepure virtual
setLeftMotorVibration(float v)=0nkInputs::GamepadDevicepure virtual
setRightJoystickDeadzone(float v)=0nkInputs::GamepadDevicepure virtual
setRightMotorVibration(float v)=0nkInputs::GamepadDevicepure virtual
setTriggersDeadzone(float v)=0nkInputs::GamepadDevicepure virtual
update()=0nkInputs::GamepadDevicepure virtual
~GamepadDevice()nkInputs::GamepadDevicevirtual