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NAMESPACES
CLASSES
nkGraphics
System
nkGraphics::System Member List
This is the complete list of members for
nkGraphics::System
, including all inherited members.
frame
(RenderContext *context)
nkGraphics::System
getAsyncWorker
() const
nkGraphics::System
getBlendStateManager
() const
nkGraphics::System
getBufferManager
() const
nkGraphics::System
getCameraManager
() const
nkGraphics::System
getCompositorManager
() const
nkGraphics::System
getContentLoader
() const
nkGraphics::System
getDepthStencilStateManager
() const
nkGraphics::System
getHasRunToContinue
() const
nkGraphics::System
getIsInitialized
() const
nkGraphics::System
getIsShuttingDown
() const
nkGraphics::System
getLogManager
() const
nkGraphics::System
getMeshDataLinkTracker
() const
nkGraphics::System
getMeshManager
() const
nkGraphics::System
getNodeManager
() const
nkGraphics::System
getProgramManager
() const
nkGraphics::System
getRasterStateManager
() const
nkGraphics::System
getRenderContextManager
() const
nkGraphics::System
getRenderer
() const
nkGraphics::System
getRenderQueueManager
() const
nkGraphics::System
getResourceManager
() const
nkGraphics::System
getSamplerManager
() const
nkGraphics::System
getShaderManager
() const
nkGraphics::System
getTextureManager
() const
nkGraphics::System
getUiSystem
() const
nkGraphics::System
getViewportManager
() const
nkGraphics::System
initialize
(const Configuration &config=Configuration())
nkGraphics::System
run
(RenderContext *context, std::function< void()> loopCallback=[]() {})
nkGraphics::System
setHasRunToContinue
(bool value)
nkGraphics::System
shutdown
()
nkGraphics::System
System
() noexcept
nkGraphics::System
tickForNewFrame
(RenderContext *context)
nkGraphics::System
~System
()
nkGraphics::System
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