API Documentation
nkGraphics::ResourceSetSaveQuery Member List

This is the complete list of members for nkGraphics::ResourceSetSaveQuery, including all inherited members.

getAugmentCallback() constnkGraphics::ResourceSetSaveQuery
getBlendState() constnkGraphics::ResourceSetSaveQuery
getBuffers() constnkGraphics::ResourceSetSaveQuery
getCameras() constnkGraphics::ResourceSetSaveQuery
getCompositors() constnkGraphics::ResourceSetSaveQuery
getCompressDecl() constnkGraphics::ResourceSetSaveQuery
getDefaultCompositor() constnkGraphics::ResourceSetSaveQuery
getDepthStencilState() constnkGraphics::ResourceSetSaveQuery
getMeshes() constnkGraphics::ResourceSetSaveQuery
getNode() constnkGraphics::ResourceSetSaveQuery
getPath() constnkGraphics::ResourceSetSaveQuery
getRasterState() constnkGraphics::ResourceSetSaveQuery
getRenderQueues() constnkGraphics::ResourceSetSaveQuery
getSamplers() constnkGraphics::ResourceSetSaveQuery
getScene() constnkGraphics::ResourceSetSaveQuery
getShaderPrograms() constnkGraphics::ResourceSetSaveQuery
getShaders() constnkGraphics::ResourceSetSaveQuery
getTextures() constnkGraphics::ResourceSetSaveQuery
ResourceSetSaveQuery() noexceptnkGraphics::ResourceSetSaveQuery
setAugmentCallback(ResourceDeclAugmentCallback *value)nkGraphics::ResourceSetSaveQuery
setBlendState(bool value)nkGraphics::ResourceSetSaveQuery
setBuffers(bool value)nkGraphics::ResourceSetSaveQuery
setCameras(bool value)nkGraphics::ResourceSetSaveQuery
setCompositors(bool value)nkGraphics::ResourceSetSaveQuery
setCompressDecl(bool value)nkGraphics::ResourceSetSaveQuery
setDefaultCompositor(bool value)nkGraphics::ResourceSetSaveQuery
setDepthStencilState(bool value)nkGraphics::ResourceSetSaveQuery
setMeshes(bool value)nkGraphics::ResourceSetSaveQuery
setNode(Node *value)nkGraphics::ResourceSetSaveQuery
setPath(const nkMemory::StringView &value)nkGraphics::ResourceSetSaveQuery
setRasterState(bool value)nkGraphics::ResourceSetSaveQuery
setRenderQueues(bool value)nkGraphics::ResourceSetSaveQuery
setSamplers(bool value)nkGraphics::ResourceSetSaveQuery
setScene(bool value)nkGraphics::ResourceSetSaveQuery
setShaderPrograms(bool value)nkGraphics::ResourceSetSaveQuery
setShaders(bool value)nkGraphics::ResourceSetSaveQuery
setTextures(bool value)nkGraphics::ResourceSetSaveQuery