API Documentation
nkGraphics::DepthStencilState Member List

This is the complete list of members for nkGraphics::DepthStencilState, including all inherited members.

create(System *system=nullptr)nkGraphics::DepthStencilStatestatic
Exportable() noexceptnkExport::Exportable
exportClassToTree(nkExport::Node *rootNode)nkGraphics::DepthStencilStatevirtual
getDepthComparison() const =0nkGraphics::DepthStencilStatepure virtual
getDepthEnabled() const =0nkGraphics::DepthStencilStatepure virtual
getDepthMasking() const =0nkGraphics::DepthStencilStatepure virtual
getGpuUploadCanBeDeferred() constnkGraphics::Resource
getHidden() constnkGraphics::Resource
getLoadState() constnkGraphics::Resource
getName() constnkGraphics::Resource
getPath() constnkGraphics::Resource
getStencilComparisonBackFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilComparisonFrontFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilDepthOkBackFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilDepthOkFrontFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilEnabled() const =0nkGraphics::DepthStencilStatepure virtual
getStencilFailBackFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilFailFrontFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilOkDepthFailBackFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilOkDepthFailFrontFace() const =0nkGraphics::DepthStencilStatepure virtual
getStencilReadMask() const =0nkGraphics::DepthStencilStatepure virtual
getStencilWriteMask() const =0nkGraphics::DepthStencilStatepure virtual
getSystem() constnkGraphics::Resource
getTypeName() constnkGraphics::Resource
importClassFromTree(nkExport::Node *rootNode)nkGraphics::DepthStencilStatevirtual
isReadyForRendering() constnkGraphics::Resource
isUnloaded() constnkGraphics::Resource
load()=0nkGraphics::Resourcepure virtual
resetToDefault()=0nkGraphics::DepthStencilStatepure virtual
setDepthComparison(COMPARISON_FUNC value)=0nkGraphics::DepthStencilStatepure virtual
setDepthEnabled(bool value)=0nkGraphics::DepthStencilStatepure virtual
setDepthMasking(DEPTH_WRITE_MASK value)=0nkGraphics::DepthStencilStatepure virtual
setGpuUploadCanBeDeferred(bool value)nkGraphics::Resource
setHidden(bool value)nkGraphics::Resource
setName(nkMemory::StringView value)nkGraphics::Resource
setPath(nkMemory::StringView value)nkGraphics::Resourcevirtual
setStencilComparisonBackFace(COMPARISON_FUNC value)=0nkGraphics::DepthStencilStatepure virtual
setStencilComparisonFrontFace(COMPARISON_FUNC value)=0nkGraphics::DepthStencilStatepure virtual
setStencilDepthOkBackFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilDepthOkFrontFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilEnabled(bool value)=0nkGraphics::DepthStencilStatepure virtual
setStencilFailBackFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilFailFrontFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilOkDepthFailBackFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilOkDepthFailFrontFace(STENCIL_OP value)=0nkGraphics::DepthStencilStatepure virtual
setStencilReadMask(unsigned char value)=0nkGraphics::DepthStencilStatepure virtual
setStencilWriteMask(unsigned char value)=0nkGraphics::DepthStencilStatepure virtual
unload()=0nkGraphics::Resourcepure virtual
~DepthStencilState()nkGraphics::DepthStencilStatevirtual
~Exportable()nkExport::Exportablevirtual
~Resource()nkGraphics::Resourcevirtual