API Documentation
TextureSaver.h
1 // TextureSaver.h
3 //
5 
6 namespace nkGraphics
7 {
11  class DLL_GRAPHICS_EXPORT TextureSaver final
12  {
13  public :
14 
21  static bool saveTextureToHdr (Texture* tex, nkMemory::StringView path) ;
22  } ;
23 }
nkGraphics::Texture
A texture used for rendering, hosted on GPU.
Definition: Texture.h:35
nkGraphics::TextureSaver
Utility class to save texture contents in files.
Definition: TextureSaver.h:12
nkGraphics::TextureSaver::saveTextureToHdr
static bool saveTextureToHdr(Texture *tex, nkMemory::StringView path)
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7