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NilkinsGraphics
Textures
TextureSaver.h
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// TextureSaver.h
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//
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namespace
nkGraphics
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{
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class
DLL_GRAPHICS_EXPORT
TextureSaver
final
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{
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public :
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static
bool
saveTextureToHdr
(
Texture
* tex,
nkMemory::StringView
path) ;
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} ;
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}
nkGraphics::Texture
A texture used for rendering, hosted on GPU.
Definition:
Texture.h:35
nkGraphics::TextureSaver
Utility class to save texture contents in files.
Definition:
TextureSaver.h:12
nkGraphics::TextureSaver::saveTextureToHdr
static bool saveTextureToHdr(Texture *tex, nkMemory::StringView path)
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition:
StringView.h:22
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition:
BoundingBox.h:7
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