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API Documentation
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Main interface with the component system.
Definition: System.h:14
A custom slot, implementable by external code.
Definition: ShaderInstanceCustomSlot.h:12
A dummy custom instance slot.
Definition: ShaderInstanceCustomDummySlot.h:15
virtual void fillDataBuffer(Entity *caller, void *buffer) override
virtual unsigned int getDataByteSize() override
An entity in a render queue. It drives the shader and possible graph position for a set of renderable...
Definition: Entity.h:15
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
void setTypeName(nkMemory::StringView value)
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
ShaderInstanceCustomDummySlot(System *system) noexcept