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API Documentation
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@ R32G32B32
Format is 3 channels Red Green Blue, each occupying 32 bits (4 bytes), floats.
@ R8G8B8A8
Format is 4 channels Red Green Blue Alpha, each occupying 8 bits (1 byte).
@ R8
Format is 1 channel Red, occupying 8 bits (1 byte).
@ B8G8R8A8
Format is 4 channels Blue Green Red Alpha, each occupying 8 bits (1 byte).
@ BC3
Block Compression 3 format, encoding 4x4 pixels (RGBA) in 16 bytes.
@ R16G16B16A16
Format is 4 channels Red Green Blue Alpha, each occupying 16 bits (2 bytes), half floats.
@ UNKNOWN_FORMAT
Format is unknown or not supported.
@ BC2
Block Compression 2 format, encoding 4x4 pixels (RGBA) in 16 bytes.
@ Y8U8Y8V8_422
YUV format (luminance and chrominance), each channel on 8 bits (1 byte). Internal storage order is YU...
@ BC4
Block Compression 4 format, encoding 4x4 pixels (R) in 8 bytes.
@ R8G8B8
Format is 3 channels Red Green Blue, each occupying 8 bits (1 byte).
@ B8G8R8
Format is 3 channels Blue Green Red, each occupying 8 bits (1 byte).
@ R8A8
Format is 2 channels Red Alpha, each occupying 8 bits (1 byte).
Encompasses all API of component NilkinsImages.
Definition: BmpEncoder.h:7
@ Y8U8V8_444
YUV format (luminance and chrominance), each channel on 8 bits (1 byte). Internal storage order is YU...
PIXEL_FORMAT
Lists formats for pixels.
Definition: PixelFormat.h:16
@ BC1
Block Compression 1 format, encoding 4x4 pixels (RGBA) in 8 bytes.
@ BC5
Block Compression 5 format, encoding 4x4 pixels (RG) in 16 bytes.
@ Y8U8V8_420_SP
YUV format (luminance and chrominance), each channel on 8 bits (1 byte). Internal storage is semi pla...
@ R32G32B32A32
Format is 4 channels Red Green Blue Alpha, each occupying 32 bits (4 bytes), floats.
@ Y8Y8U8Y8Y8V8_411
YUV format (luminance and chrominance), each channel on 8 bits (1 byte). Internal storage order is YY...