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NilkinsGraphics
Meshes
Utils
PackedMeshData.h
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// PackedMeshData.h
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//
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namespace
nkGraphics
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{
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struct
PackedMeshData
final
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{
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nkMemory::Buffer
_vertexBuffer
;
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MeshInputLayout
_inputLayout
;
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} ;
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}
nkGraphics::MeshInputLayout
Describes the layout of data inside a mesh.
Definition:
MeshInputLayout.h:12
nkGraphics::PackedMeshData
Holds mesh low-level data once packed by the MeshUtils.
Definition:
PackedMeshData.h:12
nkMemory::Buffer
A buffer holding binary data.
Definition:
Buffer.h:32
nkGraphics::PackedMeshData::_inputLayout
MeshInputLayout _inputLayout
Input layout generated.
Definition:
PackedMeshData.h:14
nkGraphics::PackedMeshData::_vertexBuffer
nkMemory::Buffer _vertexBuffer
Vertex buffer generated.
Definition:
PackedMeshData.h:13
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition:
BoundingBox.h:7
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