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API Documentation
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void loadTexture(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadProgram(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
Generic resource manager, enabling more intelligent processing of resources, compared to the ContentL...
Definition: ResourceManager.h:12
void loadCompositor(nkMemory::StringView path, nkMemory::StringView compoToDefault="", ResourceSaveLoadCallback *callback=nullptr)
void saveResourceSetDescFile(const ResourceSetSaveQuery &query)
void loadDepthStencilState(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadBlendState(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadNode(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadResourceSetDescFileSync(const ResourceSetLoadQuery &query, ResourceSetLoadResult &resultRef)
Holds information about a resource set (project) saving query.
Definition: ResourceSetSaveQuery.h:14
void loadShader(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadSampler(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
void loadMesh(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
Holds information about a resource set (project) load query.
Definition: ResourceSetLoadQuery.h:12
void loadRasterState(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
Holds the result of a loading operation for a resource set.
Definition: ResourceSetLoadResult.h:14
void loadCamera(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
void loadBuffer(nkMemory::StringView path, ResourceSaveLoadCallback *callback=nullptr)
void loadResourceSetDescFileAsync(const ResourceSetLoadQuery &query, ResourceSaveLoadCallback *callback=nullptr)