API Documentation
MouseDeviceManager.h
1 // MouseDeviceManager.h
3 //
5 
6 namespace nkInputs
7 {
14  class MouseDeviceManager final : public nkCommon::MaybeSingletonClass<MouseDeviceManager>
15  {
16  public :
17 
18  // Getters
22  System* getSystem () const ;
23 
58  MouseDevice* getByIndex (unsigned int index) const ;
65  void rename (nkMemory::StringView currentName, nkMemory::StringView newName) ;
79  } ;
80 }
nkInputs::MouseDevice
A mouse device.
Definition: MouseDevice.h:22
nkInputs::MouseDeviceManager::record
MouseDevice * record(nkMemory::StringView name, nkMemory::UniquePtr< MouseDevice > device)
nkInputs::MouseDeviceManager::rename
void rename(nkMemory::StringView currentName, nkMemory::StringView newName)
nkInputs::System
Main interface with the component.
Definition: System.h:38
nkInputs
Encompasses all API of component NilkinsInputs.
Definition: KeyboardDevice.h:7
nkInputs::MouseDeviceManager::getSystem
System * getSystem() const
nkInputs::MouseDeviceManager::erase
void erase(nkMemory::StringView name)
nkInputs::MouseDeviceManager::getByIndex
MouseDevice * getByIndex(unsigned int index) const
nkMemory::UniquePtr
Smart pointer owning the object instance it encapsulates.
Definition: UniquePtr.h:17
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkInputs::MouseDeviceManager::relinquish
nkMemory::UniquePtr< MouseDevice > relinquish(nkMemory::StringView name)
nkInputs::MouseDeviceManager
Manages the mouse devices available in the component.
Definition: MouseDeviceManager.h:15
nkInputs::MouseDeviceManager::createOrRetrieve
MouseDevice * createOrRetrieve(nkMemory::StringView name)
nkInputs::MouseDeviceManager::get
MouseDevice * get(nkMemory::StringView name) const