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NAMESPACES
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NilkinsInputs
Devices
Gamepads
GamepadJoystickStatus.h
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// GamepadJoystickStatus.h
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//
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namespace
nkInputs
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{
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struct
GamepadJoystickStatus
final
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{
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float
_x
= 0.f ;
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float
_y
= 0.f ;
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} ;
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}
nkInputs
Encompasses all API of component NilkinsInputs.
Definition:
GamepadDeviceButton.h:7
nkInputs::GamepadJoystickStatus
Holds a gamepad's joystick's status, for now its current position.
Definition:
GamepadJoystickStatus.h:12
nkInputs::GamepadJoystickStatus::_x
float _x
The x coordinate status within -1 (full left) and 1 (full right).
Definition:
GamepadJoystickStatus.h:13
nkInputs::GamepadJoystickStatus::_y
float _y
The y coordinate status within -1 (full bottom) and 1 (full top).
Definition:
GamepadJoystickStatus.h:14
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