Gltf texture transforms
41.5 MBWindows x64Web Assembly (WASM)
Release notes
Newly introduced :
- [765] : nkGraphics : Added the built-in instance slot type providing the world matrix's inverse. See nkGraphics::ShaderInstanceMemorySlot::setAsWorldMatrixInverse().
- [635] : nkGraphics : The decoded material data can now feature UV transformation data, allowing them to expose the data found in the glTF extension KHR_texture_transform.
Fixed :
- [764] : nkGraphics : Updated the MeshUtils attribute generation methods to log a warning when an indexed, non triangle-based mesh is provided. Also made the algorithm sturdier to be sure it does not go out of bounds on such mesh data.