In this page you will find all the release binaries compressed in a zip archive.
Please check the tutorials to get more information about them and how to use them.
Latest
Win x64 : nk_2025_01_29 - Wasm nkScripts V1.zipNewly introduced :
- [298] : nkScripts : A first version of nkScripts is ready in the Wasm build of the engine. For now, interaction is possible with the Lua interpreter for a basic environment, with functions, namespaces, and scripts running. More features are expected to come at a later time (UserType, ScriptObjects...).
Fixed :
- [689] : nkGraphics : Fixed an issue that would prevent the correct node's transformation update, in certain configurations when setting a node's parent.
- [690] : nkImages : Fixed an issue for the JpgEncoder that would output incorrect data during decoding if jpg data with a thumbnail was provided.
Past releases
nk_2024_12_15 - Winter bug squash.zipnk_2024_10_21 - Multiton systems.zip
nk_2024_07_28 - Png decoding.zip
nk_2024_05_26 - Png preparations.zip
nk_2024_04_28 - Atmospheric release.zip
nk_2024_04_01 - Next effect final preparations.zip
nk_2024_03_03 - Better texture control.zip
nk_2024_02_05 - Progressive Jpg.zip
nk_2024_01_07 - Shadow mapping.zip
nk_2023_12_10 - Winter dusting.zip
nk_2023_11_12 - Gltf2 Parsing Remaster.zip
nk_2023_10_16 - Gltf Preparations.zip
nk_2023_09_18 - Improved PbsMaterial.zip
nk_2023_08_20 - Obj Materials.zip
nk_2023_07_23 - Web Assembly Bootstrap.zip
nk_2023_06_25 - nkEditor mesh attribute generation.zip
nk_2023_05_29 - Customized nkEditor mesh import.zip
nk_2023_05_01 - nkEditor's Mesh UI Rework.zip
nk_2023_04_02 - nkEditor dynamic texture dimensions.zip
nk_2023_03_05 - Restored nkEditor Picking.zip
nk_2023_02_06 - LODs in nkEditor.zip
nk_2022_12_19 - LOD Selection.zip
nk_2022_11_19 - Mesh groups & Render strategies.zip
nk_2022_09_11 - Summer cleaning part 2.zip
nk_2022_08_28 - Summer cleaning.zip
nk_2022_08_14 - Cleanup and fixes.zip
nk_2022_07_31 - nkEditor Material UI.zip
nk_2022_07_17 - UnitTester nUnit formatting.zip
nk_2022_07_03 - Windows Snapping.zip
nk_2022_06_05 - nkDebug's return.zip
nk_2022_05_22 - Unit Testing basics.zip
nk_2022_04_11 - SIMD capabilities.zip
nk_2022_03_13 - System Information.zip
nk_2022_02_27 - Slider Introduction.zip
nk_2022_02_13 - Bug Hunt Pt.2.zip
nk_2022_01_30 - Bug hunt.zip
nk_2022_01_16 - Buffer and Texture feeding API.zip
nk_2022_01_02 - nkImages Encoders improvements.zip
nk_2021_12_19 - Jpeg Encoding.zip
nk_2021_12_05 - Buffer from array.zip
nk_2021_11_21 - Darker, Faster.zip
nk_2021_11_07 - Monochromatic Jpeg.zip
nk_2021_10_24 - JPEG and SIMD.zip
nk_2021_10_10 - Jpeg decoding.zip
nk_2021_09_26 - YUV in nkImages.zip
nk_2021_09_12 - This as script reference.zip
nk_2021_08_29 - Matrix in Lua.zip
nk_2021_08_15 - nkMaths Lua API improvements.zip
nk_2021_07_18 - New Mesh and Encoder API.zip
nk_2021_05_23 - nkImages better integration & API cleanings.zip
nk_2021_05_09 - Glsl & Hlsl interop.zip
nk_2021_04_25 - GlesRenderer.zip
nk_2021_04_11 - Maintenance & openings.zip
nk_2021_04_04 - Dof & Blur.zip
nk_2021_03_14 - Dropping DxTex & maintenance.zip
nk_2021_02_28 - ToneMapping & ImageEnvironment effects.zip
nk_2021_02_14 - TextureCopyEffect.zip
nk_2021_01_31 - SSAO and FilmGrain effects.zip
nk_2021_01_17 - First effect - FXAA.zip
nk_2021_01_03 - nkEditor UI Containers Improvements.zip
nk_2020_12_19 - Reworked nkEditor UI.zip
nk_2020_12_06 - Custom painted frames.zip
nk_2020_11_21 - RTX tutorials.zip
nk_2020_11_08 - Interface event simulations.zip
nk_2020_11_01 - Offscreen nkWinUi.zip
nk_2020_10_25 - Maintenance run.zip
nk_2020_10_18 - Environment pre-filtering.zip
nk_2020_10_11 - Pbs general improvements.zip
nk_2020_10_04 - Pbs normal mapping.zip
nk_2020_09_27 - Textured PBS.zip
nk_2020_09_20 - Introducing the material system.zip
nk_2020_09_13 - Basic nkScripts tutorials.zip
nk_2020_09_06 - First week patch.zip
nk_2020_08_30 - First release.zip